all lines in manual mode
authorTomas Musil <tomik.musil@gmail.com>
Tue, 9 Oct 2012 11:56:17 +0000 (13:56 +0200)
committerTomas Musil <tomik.musil@gmail.com>
Tue, 9 Oct 2012 11:56:17 +0000 (13:56 +0200)
manual.py

index 0ec6412..658f601 100644 (file)
--- a/manual.py
+++ b/manual.py
@@ -27,6 +27,8 @@ def find_lines(im_orig):
     done = False
     clock = pygame.time.Clock()
     draw = ImageDraw.Draw(im)
+    hoshi = lambda c: draw.ellipse((c[0] - 1, c[1] - 1, c[0] + 1, c[1] + 1),
+                 fill=(255, 64, 64))
     corners = []
     color=(64, 64, 255)
     line_width = 2
@@ -36,7 +38,7 @@ def find_lines(im_orig):
                 pygame.quit()
                 raise UserQuitError 
             if event.type == pygame.MOUSEBUTTONDOWN:
-               if len(corners) >= 4:
+               if len(corners) >= 4: 
                     corners = []
                     im = im_orig.copy()
                     draw = ImageDraw.Draw(im)
@@ -53,33 +55,61 @@ def find_lines(im_orig):
                                   width=line_width)
                         draw.line((corners[3], corners[0]), fill=color,
                                   width=line_width)
-                        l1 = half_line(corners)
-                        draw.line(l1, fill=color, width=line_width)
-                        l2 = half_line(corners[1:4] + [corners[0]])
-                        draw.line(l2, fill=color, width=line_width)
-                        c = center(corners)
-                        draw.ellipse((c[0] - 1, c[1] - 1, c[0] + 1, c[1] + 1),
-                                     fill=(255, 64, 64))
+                        l_vert = lines(corners, 0)
+                        for l in l_vert:
+                            draw.line(l, fill=color, width=line_width)
+                        l_hor = lines(corners[1:4] + [corners[0]], 0)
+                        for l in l_hor:
+                            draw.line(l, fill=color, width=line_width)
+                        l_vert = sorted(l_vert)
+                        l_hor = sorted(l_hor)
+                        for i in [3, 8, 14]:
+                            for j in [3, 8, 14]:
+                                hoshi(intersection(line(l_vert[i][0], l_vert[i][1]),
+                                                   line(l_hor[j][0], l_hor[j][1])))
 
         screen.display_picture(im)
         clock.tick(15)
 
+def lines(corners, n):
+    if n == 0:
+        x = half_line(corners)
+        return (lines([corners[0], x[0], x[1], corners[3]], n + 1) + [x] + 
+                lines([x[0], corners[1], corners[2], x[1]], n + 1))
+    else:
+        x = half_line(corners)
+        c = intersection(line(x[0], corners[2]), line(corners[1], corners[3]))
+        d = intersection(line(corners[0], corners[3]), line(corners[1], corners[2]))
+        l = (intersection(line(corners[0], corners[1]), line(c,d)),
+             intersection(line(corners[2], corners[3]), line(c,d)))
+        l2 = half_line([corners[0], l[0], l[1], corners[3]])
+        if n == 1:
+            return ([l, l2] + lines([l[0], l2[0], l2[1], l[1]], 2)
+                    + lines([corners[0], l2[0], l2[1], corners[3]], 2)
+                    + lines([l[0], corners[1], corners[2], l[1]], 2))
+        if n == 2:
+            return [l, l2]
+
+
 def half_line(corners):
     c = center(corners)
-    d1 = intersection(line(corners[0], corners[3]),
-                      line(corners[1], corners[2]))
-    p1 = intersection(line(c,d1), line(corners[0],
-                                      corners[1]))
-    p2 = intersection(line(c,d1), line(corners[2],
-                                      corners[3]))
+    d = intersection(line(corners[0], corners[3]), line(corners[1], corners[2]))
+    if d:
+        l = line(c, d)
+    else:
+        l = line(c, (c[0] + corners[0][0] - corners[3][0], 
+                     c[1] + corners[0][1] - corners[3][1]))
+    p1 = intersection(l, line(corners[0], corners[1]))
+    p2 = intersection(l, line(corners[2], corners[3]))
     return (p1, p2)
 
+
 def center(corners):
-    return intersection(line(corners[0], corners[2]), line(corners[1],
-                                                           corners[3]))
+    return intersection(line(corners[0], corners[2]), 
+                        line(corners[1], corners[3]))
 def line(x, y):
-    a = float(x[1] - y[1])
-    b = float(y[0] - x[0])
+    a = x[1] - y[1]
+    b = y[0] - x[0]
     c = a * y[0] + b * y[1]
     return (a, b, c)
 
@@ -87,5 +117,5 @@ def intersection(p, q):
     det = p[0] * q[1] - p[1] * q[0]
     if det == 0:
         return None
-    return (int(round((q[1] * p[2] - p[1] * q[2]) / det)), int(round((p[0] *
-                                                q[2] - q[0] * p[2]) / det)))
+    return (int(round(float(q[1] * p[2] - p[1] * q[2]) / det)), 
+            int(round(float(p[0] * q[2] - q[0] * p[2]) / det)))