print >>sys.stderr, msg
sys.exit(1)
-def show(image, caption=''):
+def show(image, caption='', name=None):
if image.mode != 'RGB':
image = image.convert('RGB')
pygame.init()
draw = ImageDraw.Draw(im_g)
for l in grid[0] + grid[1]:
draw.line(l, fill=(64, 255, 64), width=1)
- do_something(im_g)
+ do_something(im_g, "grid", name="grid")
board = intrsc.board(image, lines, show_all, do_something)
self.saving_dir = saving_dir
self.saving_num = 0
- def save(self, image, title=''):
- filename = self.saving_dir + "{0:0>2}".format(self.saving_num) + '.jpg'
+ def save(self, image, title='', name=None):
+ if name:
+ filename = self.saving_dir + name + '.jpg'
+ else:
+ filename = self.saving_dir + "{0:0>2}".format(self.saving_num) + '.jpg'
+ self.saving_num += 1
if not os.path.isdir(self.saving_dir):
os.makedirs(self.saving_dir)
image.save(filename, 'JPEG')
- self.saving_num += 1
if __name__ == '__main__':
try: