+ def getMove(self, board):
+ for i in range(self.size):
+ for j in range(self.size):
+ if (self.stones[self.size * i + j] == "."):
+ if (board.stones[self.size * i + j] == "W"):
+ return ("W", COORDS[i] + COORDS[j])
+ elif (board.stones[self.size * i + j] == "B"):
+ return ("B", COORDS[i] + COORDS[j])
+ return None
+
+