def __init__(self, res):
pygame.init()
pygame.display.set_mode(res)
- pygame.display.set_caption("Go image capture")
+ pygame.display.set_caption("Imago manual mode")
self._screen = pygame.display.get_surface()
def display_picture(self, im):
corners.append(pygame.mouse.get_pos())
draw.point(corners[:-1], fill=color)
if len(corners) == 4:
- draw.line((corners[0], corners[1]), fill=color,
- width=line_width)
- draw.line((corners[1], corners[2]), fill=color,
- width=line_width)
- draw.line((corners[2], corners[3]), fill=color,
- width=line_width)
- draw.line((corners[3], corners[0]), fill=color,
- width=line_width)
- l_vert = lines(corners, 0)
+ l_vert, l_hor = lines(corners)
for l in l_vert:
draw.line(l, fill=color, width=line_width)
- l_hor = lines(corners[1:4] + [corners[0]], 0)
for l in l_hor:
draw.line(l, fill=color, width=line_width)
- l_vert += [(corners[0], corners[3]),
- (corners[1], corners[2])]
- l_hor += [(corners[0], corners[1]),
- (corners[2], corners[3])]
+ #TODO sort by distance
l_vert.sort()
l_hor.sort()
for i in [3, 9, 15]:
screen.display_picture(im)
clock.tick(15)
-def lines(corners, n):
+def lines(corners):
+ cor_d = sorted([(corners[0][0] * c[1] - c[0] * corners[0][1], c) for c in
+ corners[1:]])
+ corners = [corners[0]] + [c for _, c in cor_d]
+ return (_lines(corners, 0) + [(corners[0], corners[3]),
+ (corners[1], corners[2])],
+ _lines(corners[1:4] + [corners[0]], 0) +
+ [(corners[0], corners[1]), (corners[2], corners[3])])
+
+def _lines(corners, n):
if n == 0:
x = half_line(corners)
- return (lines([corners[0], x[0], x[1], corners[3]], n + 1) + [x] +
- lines([x[0], corners[1], corners[2], x[1]], n + 1))
+ return (_lines([corners[0], x[0], x[1], corners[3]], n + 1) + [x] +
+ _lines([x[0], corners[1], corners[2], x[1]], n + 1))
else:
x = half_line(corners)
c = intersection(line(x[0], corners[2]), line(corners[1], corners[3]))
intersection(line(corners[2], corners[3]), line(c,d)))
l2 = half_line([corners[0], l[0], l[1], corners[3]])
if n == 1:
- return ([l, l2] + lines([l[0], l2[0], l2[1], l[1]], 2)
- + lines([corners[0], l2[0], l2[1], corners[3]], 2)
- + lines([l[0], corners[1], corners[2], l[1]], 2))
+ return ([l, l2] + _lines([l[0], l2[0], l2[1], l[1]], 2)
+ + _lines([corners[0], l2[0], l2[1], corners[3]], 2)
+ + _lines([l[0], corners[1], corners[2], l[1]], 2))
if n == 2:
return [l, l2]