6 from pygame.locals import QUIT, KEYDOWN
9 from camera import Camera
14 pygame.display.set_mode((640,480))
15 pygame.display.set_caption("Go image capture")
16 self._screen = pygame.display.get_surface()
18 def display_picture(self, im):
19 pg_img = pygame.image.frombuffer(im.tostring(), im.size, im.mode)
20 self._screen.blit(pg_img, (0,0))
32 event = pygame.event.wait()
33 if event.type == QUIT:
35 elif event.type == KEYDOWN:
37 screen.display_picture(im)
38 im.save("./captured/{0:0>3}.jpg".format(im_number), 'JPEG')
41 if __name__ == '__main__':