X-Git-Url: http://git.tomasm.cz/imago.git/blobdiff_plain/5ca7895fa1cf7655d555c0415d90c192087e74d6..b0d73e96d68198be32495d7b36505c6d2e3f6810:/capture.py?ds=inline diff --git a/capture.py b/capture.py index a228ac6..dbaef64 100755 --- a/capture.py +++ b/capture.py @@ -1,6 +1,11 @@ #!/usr/bin/env python +"""Go image capture""" + +import os import sys +import argparse +import time import pygame from pygame.locals import QUIT, KEYDOWN @@ -9,9 +14,9 @@ import Image from camera import Camera class Screen: - def __init__(self): + def __init__(self, res): pygame.init() - pygame.display.set_mode((640,480)) + pygame.display.set_mode(res) pygame.display.set_caption("Go image capture") self._screen = pygame.display.get_surface() @@ -22,16 +27,74 @@ class Screen: def main(): - - cam = Camera() - screen = Screen() - - while True: - event = pygame.event.wait() - if event.type == QUIT: - break - elif event.type == KEYDOWN: - screen.display_picture(cam.get_image()) + parser = argparse.ArgumentParser(description=__doc__) + parser.add_argument('-d', type=int, default=0, + help="video device id") + parser.add_argument('-a', type=int, default=0, + help="take picture automaticaly every A seconds") + parser.add_argument('-r', type=int, nargs=2, default=[640, 480], + help="set camera resolution") + args = parser.parse_args() + + res=(args.r[0], args.r[1]) + + cam = Camera(vid=args.d, res=res) + screen = Screen(res) + + im_number = 0 + + saving_dir = "./captured/" + time.strftime("%Y-%m-%d %H:%M/") + + if not os.path.isdir(saving_dir): + os.makedirs(saving_dir) + + done = False + clock = pygame.time.Clock() + while not done: #live preview + for event in pygame.event.get(): + if event.type == pygame.QUIT: + done = True + del cam + sys.exit() + if event.type == pygame.KEYDOWN: + done = True + + im = cam.get_image() + screen.display_picture(im) + clock.tick(5) + + + if args.a > 0: + last = 0 + clock = pygame.time.Clock() + done = False + + while not done: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + done = True + if time.time() - last > args.a: + last = time.time() + im = cam.get_image() + screen.display_picture(im) + im.save(saving_dir + "{0:0>3}.jpg".format(im_number), 'JPEG') + im_number += 1 + clock.tick(15) + + else: + while True: + event = pygame.event.wait() + if event.type == QUIT: + break + if event.type != KEYDOWN: + continue + + im = cam.get_image() + screen.display_picture(im) + im.save(saving_dir + "{0:0>3}.jpg".format(im_number), 'JPEG') + im_number += 1 + + del cam if __name__ == '__main__': try: