X-Git-Url: http://git.tomasm.cz/imago.git/blobdiff_plain/442f568116a71d79586ee44bb31ae1b96d233a91..9413d2f83c6bdba0d51740fc2348a3f85aeec6e2:/capture.py diff --git a/capture.py b/capture.py index 963f6ed..7f3234b 100755 --- a/capture.py +++ b/capture.py @@ -6,6 +6,8 @@ import os import sys import argparse import time +from threading import Thread +from Queue import Queue, Empty import pygame from pygame.locals import QUIT, KEYDOWN @@ -40,16 +42,26 @@ class Capture: def __del__(self): del self.cam - def live(self): + def live(self, q): done = False clock = pygame.time.Clock() while not done: #live preview - for event in pygame.event.get(): - if event.type == pygame.QUIT: - done = True - sys.exit() - if event.type == pygame.KEYDOWN: - done = True + if q: + try: + line = q.get_nowait() # or q.get(timeout=.1) + except Empty: + pass + else: + if line == "stop\n": + done = True + elif line == "exit\n": + sys.exit() + else: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + sys.exit() + elif event.type == pygame.KEYDOWN: + done = True im = self.cam.get_image() self.screen.display_picture(im) @@ -66,10 +78,7 @@ class Capture: done = True if time.time() - last > interval: last = time.time() - im = self.cam.get_image() - self.screen.display_picture(im) - im.save(self.saving_dir + "{0:0>3}.jpg".format(self.im_number), 'JPEG') - self.im_number += 1 + self.take() clock.tick(15) def manual(self): @@ -79,16 +88,20 @@ class Capture: break if event.type != KEYDOWN: continue + self.take() + - im = cam.get_image() - self.screen.display_picture(im) - im.save(self.saving_dir + "{0:0>3}.jpg".format(self.im_number), 'JPEG') - self.im_number += 1 - + def take(self): + im = self.cam.get_image() + self.screen.display_picture(im) + im.save(self.saving_dir + "{0:0>3}.jpg".format(self.im_number), 'JPEG') + self.im_number += 1 def main(): parser = argparse.ArgumentParser(description=__doc__) + parser.add_argument('-c', '--cmd', dest='cmd', action='store_true', + help="take commands from stdin") parser.add_argument('-d', type=int, default=0, help="video device id") parser.add_argument('-a', type=int, default=0, @@ -100,12 +113,41 @@ def main(): res=(args.r[0], args.r[1]) capture = Capture(args.d, res) - capture.live() - if args.a > 0: - capture.auto(args.a) + if args.cmd: + + def enqueue_input(queue): + for line in iter(sys.stdin.readline, b''): + queue.put(line) + + q = Queue() + t = Thread(target=enqueue_input, args=(q,)) + t.daemon = True + t.start() + + capture.live(q) + + clock = pygame.time.Clock() + while True: + + try: + line = q.get_nowait() # or q.get(timeout=.1) + except Empty: + pass + else: + if line == "take\n": + capture.take() + elif line == "exit\n": + break + clock.tick(10) + else: - capture.manual() + capture.live(None) + if args.a > 0: + capture.auto(args.a) + else: + capture.manual() + del capture if __name__ == '__main__':