+class Screen:
+ def __init__(self):
+ pygame.init()
+ pygame.display.set_mode((640,480))
+ pygame.display.set_caption("Go image capture")
+ self._screen = pygame.display.get_surface()
+
+ def display_picture(self, im):
+ pg_img = pygame.image.frombuffer(im.tostring(), im.size, im.mode)
+ self._screen.blit(pg_img, (0,0))
+ pygame.display.flip()
+
+
+def main():
+ parser = argparse.ArgumentParser(description=__doc__)
+ #parser.add_argument('file', metavar='file', nargs=1,
+ # help="image to analyse")
+ #parser.add_argument('-w', type=int, default=640,
+ # help="scale image to the specified width before analysis")
+ parser.add_argument('-d', '--device', type=int, default=0,
+ help="number of video device to use")
+ #parser.add_argument('-s', '--save', dest='do_something', action='store_const',
+ # const=image_save, default=im_debug.show,
+ # help="save images instead of displaying them")
+ args = parser.parse_args()