catch geometric errors
[imago.git] / src / manual.py
index 9b22316..2eb4ac5 100644 (file)
@@ -25,12 +25,42 @@ class Screen:
 def dst((x1, y1), (x2, y2)):
     return (x1 - x2) ** 2 + (y1 - y2) ** 2
 
+def display_instr():
+
+    while True:
+        for event in pygame.event.get():
+            if event.type == pygame.QUIT:
+                pygame.quit()
+                raise UserQuitError 
+            if event.type == pygame.MOUSEBUTTONDOWN or event.type == pygame.KEYDOWN:
+                return 
+
 def find_lines(im_orig):
     # TODO rename, refactor, comment
 
     im = im_orig.copy()
 
-    screen = Screen(im.size)
+    screen = Screen((620, 350))
+
+    font = pygame.font.Font(None, 25)
+    instructions = ["Imago manual mode", "",   
+    "To set the grid position, click on the corners of the grid. Once you mark",
+    "all four corners, the grid will appear. To adjust it, just click on the new",
+    "position and the nearest corner will move there. Once you are content",
+    "with the alignment, press any key on your keyboard or close the window.",
+    "", "", "",
+    "Press any key to continue."]
+    y = 10
+    for i in instructions:
+        text1 = font.render(i, True, [128, 255, 128])
+        screen._screen.blit(text1, [10, y])
+        y += 25
+
+    pygame.display.flip()
+
+    display_instr()
+
+    pygame.display.set_mode(im.size)
 
     clock = pygame.time.Clock()
     draw = ImageDraw.Draw(im)
@@ -61,18 +91,21 @@ def find_lines(im_orig):
                 if len(corners) == 4:
                     im = im_orig.copy()
                     draw = ImageDraw.Draw(im)
-                    l_vert, l_hor = lines(corners)
+                    try:
+                        l_vert, l_hor = lines(corners)
+                    except Exception:
+                        corners = corners[:-1]
                     for l in l_vert:
                         draw.line(l, fill=color, width=line_width)
                     for l in l_hor:
                         draw.line(l, fill=color, width=line_width)
                     # TODO sort by distance
-                    l_vert.sort()
-                    l_hor.sort()
-                    for i in [3, 9, 15]:
-                        for j in [3, 9, 15]:
-                            hoshi(intersection(line(l_vert[i][0], l_vert[i][1]),
-                                               line(l_hor[j][0], l_hor[j][1])))
+                    #l_vert.sort()
+                    #l_hor.sort()
+                    #for i in [3, 9, 15]:
+                    #    for j in [3, 9, 15]:
+                    #        hoshi(intersection(line(l_vert[i][0], l_vert[i][1]),
+                    #                           line(l_hor[j][0], l_hor[j][1])))
                     lines_r = [[l2ad(l, im.size) for l in l_vert], 
                                [l2ad(l, im.size) for l in l_hor]]