+++ /dev/null
-"""Debugging image display.
-
-This is a simple module, that shows images on screen using PyGame.
-It is not used anywhere in the standard UI, serves only for debugging.
-"""
-
-try:
- import pygame
-except ImportError, msg:
- import sys
- print >>sys.stderr, msg
- sys.exit(1)
-
-def show(image, caption='', name=None):
- """Initialize PyGame and show the *image*."""
- if image.mode != 'RGB':
- image = image.convert('RGB')
- pygame.init()
- if caption:
- caption = "Imago: " + caption
- else:
- caption = "Imago"
- pygame.display.set_caption(caption)
- pygame.display.set_mode(image.size)
- main_surface = pygame.display.get_surface()
- picture = pygame.image.frombuffer(image.tostring(), image.size, image.mode)
- main_surface.blit(picture, (0, 0))
- pygame.display.update()
- while True:
- events = pygame.event.get()
- for event in events:
- if event.type == pygame.QUIT or event.type == pygame.KEYDOWN:
- pygame.quit()
- return