+ def asSGFsetPos(self):
+ """Returns SGF (set position) representation of the position."""
+
+ #TODO version numbering
+ sgf = "(;FF[4]GM[1]SZ[" + str(self.size) + "]AP[Imago:0.1.0]\n"
+ sgf += self.SGFpos()
+ sgf += ")"
+ return sgf
+
+ def SGFpos(self):
+ black = []
+ white = []
+
+ for i in range(self.size):
+ for j in range(self.size):
+ stone = self.stones[i * self.size + j]
+ if stone == 'B':
+ black.append((i, j))
+ elif stone == 'W':
+ white.append((i, j))
+ sgf = ""
+ if len(black) > 0:
+ sgf += "AB" + ''.join('[' + COORDS[j] + COORDS[i] + ']'
+ for (i, j) in black) + "\n"
+ if len(white) > 0:
+ sgf += "AW" + ''.join('[' + COORDS[j] + COORDS[i] + ']'
+ for (i, j) in white) + "\n"
+ return sgf
+
+ def getMove(self, board):
+ for i in range(self.size):
+ for j in range(self.size):
+ if (self.stones[self.size * i + j] == "."):
+ if (board.stones[self.size * i + j] == "W"):
+ return ("W", COORDS[i] + COORDS[j])
+ elif (board.stones[self.size * i + j] == "B"):
+ return ("B", COORDS[i] + COORDS[j])
+ return None